Sunday 14 June 2015

Spiders, They're Pretty Sweet



This week I tried out spiders.

I had high hopes for these monsters and boy did they deliver. Mechanically they've got a decent set of moves. They can stealth, they have high mobility and they either do safe damage or can send a player into a blind panic from failing a poison check. (Of course I added homebrew variants so dwarves can experience the fun as well.)

But it's the web theme that really works wonders. Webbing is tripwire. It turns the entire dungeon crawl into a set of meaningful traps. It lets you go up walls and do really strange things with the space. And the dungeon can do that because spiders can climb. And when you cap it off with an intelligence controlling the spiders you get something a bit more like this:


A Monk(3), Cleric(2) and Fighter(2) tackled this all out hack and slash adventure. They took a fair beating but managed to avoid any K.O.s by using every skill they had and taking some rests.

If I revisit having a monster amount of players I'll probably run this adventure again. It seems to scale well and there's lots of fun to be had watching the players try to meta round the traps, only to get an acid spraying spider in the face.

Web, D&D 5e adventure for 2+ Lvl 1-3 characters

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